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Test Page: Follow Your Light
//Enter: More info about the production and rules of the production, the team size and composition, my roles, what I learned. More concept art and pictures.
A student project where I
I primarily managed our //check postmortem. Took meeting notes and took the role of Scrum Master, as we used the SCRUM framework for the project.
Follow Your Light was a project where we were required to make a game which incorporatd mechanics or similar within the vein of Games for Change, which was very exciting to me. I did mostly management tasks, and worked closely with our product owner, and the other team mates, talked about the work, how they were doing practically, comfortably, tried to figure out how everyone best could communicate regarding challenges, work and socially, and work togehter. I also took meeting notes and hosted meetings with a team mate.
I also created 2D splash art which was used by our UI artist.
RAM
Have you ever played DOOM and just thought "Maan, I wish these enemies were adorable little animals that I was just slaughtering like a madman, while actually playing as a Ram in a bright and cute environment!"? Then we have just the game for you.
The little ram, Rammy, wakes up one day to find his beekeeper parents mysteriously kidnapped. Following their trail to a wolf camp, Rammy - a descendant from a great fighting bull - sees red and sets off on an insane rampage, slaughtering anyone standing in his way.
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